Just Getting Started
Making time to enjoy the work and see the potential is just as important as doing the work. The creativity and vision will help us deliver future games.
It is a month since we started Playful Puppy Game Studios. In that month we have been working hard to establish the vision of the company. The team has been working towards establishing the format of the company for most of the year.
I was surprised to look back at our first internal game jam and realised it was done back in December 2020. Time really does fly!
Establishing the company is challenging. There are so many hats we must wear in a small company, but it is also exciting and full of potential.
Making time to enjoy the work and see the potential is just as important as doing the work. The creativity and vision will help us deliver future games.
We hope we can learn and deliver to that potential as we grow and mature into a talented Independent Game Company.
Our first game , Discarded, is coming along nicely. The small but talented team is piecing it together.
Currently, we are fine tuning the narrative and concept art, something we can share in the future. The technical team is starting to build the bones of the game and our in-house music composer is starting to develop compositions for the game and different levels.
At this stage we are planning for 16 different level areas, with five to six bosses to fight. It is going to be a great game.
Over the next few months, we will finalise the story and level designs, and start a crowdfunding campaign to help us deliver on the vision.
So stay tuned for updates, as we get closer to the launch of our crowdfunding campaigns.